Pips is a grid-based logic game where you place dominoes to meet mathematical constraints. Learn the rules, zone types, and strategies to solve daily puzzles.
Based on reporting by Mashable. Research, structure, and fact-checking by Groundwork.

Pips is a logic puzzle requiring you to place dominoes within color-coded zones to meet mathematical rules like sums or comparisons. Start by identifying the most restrictive zones, then use a process of elimination to place tiles that satisfy both sides of a domino simultaneously.
“Pips effectively gamifies constraint satisfaction, a fundamental concept in logic programming. The game's difficulty scales not just through higher numbers, but through the complexity of overlapping rules, making a systematic, zone-first approach the most reliable path to victory.”
Pips is a single-player logic puzzle game developed by The New York Times that requires players to arrange domino-style tiles within a grid to satisfy specific mathematical conditions. Unlike traditional dominoes, where tiles must match, Pips challenges you to solve spatial constraints defined by color-coded regions on the board.
Since its release in August 2025, Pips has become a staple of the NYT Games portfolio. The game combines elements of domino placement with arithmetic and comparative logic. Successfully completing a puzzle requires you to balance the physical placement of tiles with the mathematical rules imposed by the board’s layout.
Pips is a grid-based puzzle where you place domino tiles to fulfill mathematical conditions within designated color-coded zones. A single domino tile consists of two halves, each containing a specific number of pips (dots), ranging from zero to six. You must place these tiles so that the pips inside each colored zone adhere to the specific rule assigned to that area.
To play effectively, you must understand how tiles interact with zone boundaries. A single domino can span across two different zones, meaning only one half of the tile might count toward the total or condition of a specific colored space. If a space lacks color coding, it is a neutral zone, meaning you can place any tile value there without violating a rule.
Every color-coded zone in Pips comes with a specific constraint that dictates the value of the pips within that boundary. You must ensure that every tile half touching or contained within the zone satisfies the following logic types:
Mastering these rules is essential because a single incorrect placement can invalidate multiple zones simultaneously. Always check the total count of a zone before finalizing a tile placement.
Easy puzzles in Pips function as an introduction to the core mechanics, typically involving fewer zones and simpler arithmetic requirements. When solving these, start by identifying the zones with a fixed 'Number' constraint, as these are the most restrictive and often dictate the placement of the remaining tiles.
For example, if a zone requires a sum of 6, you might look for a domino half that can complete the math based on existing tiles. If you place a 3-3 tile horizontally, you satisfy the constraint immediately. Always prioritize placing tiles in zones with the fewest potential combinations first to narrow down your options for the rest of the board.
Medium difficulty Pips puzzles introduce more complex constraints, such as 'Equal' or 'Greater than' rules, which require you to think about the distribution of values across the board. Unlike simple addition, these rules force you to consider the value of every individual tile half located within the colored boundary.
When encountering an 'Equal' zone, look for tiles that feature matching sides, such as doubles (5-5). If the zone requires an 'Equal' value of 5, you must ensure every half-tile occupying that space shows exactly 5 pips. If you are struggling, work backward from the most complex constraint. If a zone requires a 'Greater than 3' rule, avoid placing any 0, 1, 2, or 3-pip halves within that space to ensure you remain compliant with the rule.
To improve your success rate in Pips, treat the board as a system of interconnected constraints rather than isolated problems. Because tiles connect to each other, a placement in one area often limits the available tiles for an adjacent zone.
By following these steps, you minimize the risk of starting over and build a stronger mental model of how the tile values interact with the game's mathematical logic.
Sofia Reyes (2026). How to play Pips: strategies and logic for the NYT game. Groundwork. Retrieved from https://gworky.com/article/how-to-play-nyt-pips-strategy-guide
You win by placing all domino tiles on the board such that every color-coded zone satisfies its specific mathematical rule. Each zone must be completed without violating its 'Number,' 'Equal,' 'Not Equal,' 'Less than,' or 'Greater than' constraint.
Yes, a domino can span across two different zones. In this case, each half of the tile counts toward the rule assigned to the specific zone it occupies. You must ensure both halves of the tile satisfy the conditions of their respective zones.
If you make a mistake, the current version of the game does not offer a hint system for individual moves. You are forced to reveal the entire puzzle solution and restart the level from the beginning, so it is best to verify your logic before placing tiles.
No, Pips differs from traditional dominoes because the tiles do not need to match. Instead, the placement is determined by color-coded regions on the grid that require specific mathematical outcomes, such as sums or value comparisons, rather than matching pip counts.
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